Southern Dungeons and Dragons - Rappan Athuk

A long 3 weeks

We oriented the map and found this map to actually be accurate for once Journal. On our journey to the exit, however we had incurred some problems. Our first problem, was a broom that swept which Zordac felt was a foe, the broom was sweeping. After that, we went across the hall, and after Zordac opened the door, a group of large orgres, decided to turn him into a Pinata, our dwarven cleric, Katrina then had no choice but to step up, and guard the front. It was a long and fruitful battle. After the battle, we realized why the ogres were so Angry at Zordac. They had lined up their copper and silver and gold coins in lines and columns, and he ruined it. We ran into a paladin however, as well as a sorcerer that fell down the hole. We are certain to have found our Way out. As we left the hole, to the horizon we can only see a red dot to the horizon. It is too far away, but this is the second time we have seen it. We ventured back to town to sell of some of our goods. We encountered a band of bandits, some large venomous spiders and then made it to town. We spent the past 2 weeks there, we needed enchanted items, and I decided to paint for the next 2 weeks. In town we ran into Dracovich, the sorcerer, as well as Liege a Paladin of Muir, whats up with all these wannabe crusaders.’ The monk from the kobold fight was in town as well, so we all decided to return to rappan athuk. Despite fighting against a group of web spinning spiders during the night (I got payback on balthamere for cerbur for all the attacks on him, Balthamere was stuck in a web, so I conjured a Fire Elemental and ordered it to sit on him. Sweet vengeance. He now has a flaming butt imprint on his chest. The following night we encountered a pack of wolves, however me and the paladin managed to talk her down, and she let us live so long as we bring her the head of the high priest. I don’t mind it at all.

We finally made it to Rappan Athuk after 6 days of travel though, when we went down we decided to finish clearing the floor. We found writing in abyssal or celestial and the words were spoken in the other. I don’t remember which order it was. The doors were made of ebony, with a fancy lock. The Paladin was boasting, about how we shouldn’t enter because “NO ONE COULD UNLOCK THE DOOR” and said said something cowardly, however, I took that as a challenge, the guy wants to go down the Well, however he doesn’t want to go into the room. I brought out my tools, and unlocked the door. Click. Cerber (Kitty) charged inside, only to find….. Another Ebony door. Needless to say I opened it, and kitty went inside. The place was pretty grim looking, the Paladin moved in and saw that there was the antipaladin, and with one mighty blow almost dropped the paladin in half. I increased kitty’s size and sent him at the foe. With the first bite, he hit and missed. Balmathere then moved in and threw one of his alchemist fires on steroids at the skeletal paladin, however missed and hit kitty, who fortunately was immune to fire. Sadly I didn’t know what was going on in the other room, however I needed to nullify that skeleton’s greatsword, so I surged my eidolon to evolve his bites further, so that way he could grab hold of the skeleton with his bites which bit, but he couldn’t keep hold. The anti paladin cleaved the monk and the paladin. Dropping both the floor in an instant. Big red finally entered the room and channeled, and took up a place beside the ranger. Balmathere had to retreat for he knew he would be next for the slaughter house after the bomb he threw hit. the skeleton and the clerics started to channel. I would feel pain for a second, then the next the pain would reside. Was like putting my hands in cold water then warm water. Was pretty awkward. Kitty then took 2 more large bites, and the monk seemed awake and tried to save the muirian but he ended up getting slashed while on the ground. I thought about saving them, however I can’t all in well save a paladin, I have others to take care of and not only that, but Paladins, from what I had heard, believe in self-sacrifice. Had the ranger fallen, I decided to create a pit, however Katrina then moved up and finished the foul beast after Big Red was forced back. We had discovered that the Monk had passed away. The Paladin also broke the sword. I will gather it’s fragments, and offer it to my unholy lady.

How Orcus Stole Christmas

Sorry Journal for not writing as of late. As we were exploring Rappan Athuk we met an ambush by were rats, and fortunately Cerb was able to escape and flee to find help. I did find an interesting man catcher trap, that would of hurt alot. They took us to an human barbarian the size of an Ogre, and one monstrosity of one at that. He was pretty brutal looking, even though he was a human. I definitely think he ate his dragon flakes in the morning. He locked us in a chamber, and mantacled us to the wall, and dropped a dagger. They let a group of dire rats in and said, that this was their definition of mercy. I had quickly escaped out of the mantacles, and grabbed the knife. My colleagues are all unconscious and after I killed the last one, the door opened. I saw a sight for sore eyes. I saw Faulx, Jadex, Big Red, Balmothere and a few others. We were saved. We continued walking forward however, and Balmothere gave me some glasses that allows me to look at gizmos up close to help disarm the traps. Pretty nifty. We were walking around exploring the dungeon, when all of the sudden the room became dark. My light spell, wasn’t functioning. I could hear combat and explosions, and then I decided, I needed a powerful light. I decided to summon a lantern archon to light our path, and what appeared were a group of black skeletons. Me and Sandy were alone for all I can see. 6 Black skeletons separating me, cerb (kitteh) and Sand from the group. She started to breathe like a dragon, and pushed them into a line, then more lights were shining, every few seconds there would be a blink of darkness, and the lights would be back on. Was one impressive light show. Turns out I passed up a secret door along the way. I will definitely continue to be searching for secret doors as we go. I did notice one thing, that paladin chick came back. If it wasn’t for her worshipping Muir, I would definitely ask her out. I am noticing that the source of a paladin and a clerics channeling is there holy symbols. Might be good to know for future reference.

I looked at the map that I had acquired and believe we might have found an exit. We also saw a secret door leading to a star shaped room so we went there, and we encountered a swarm of undead. Not one, not 20, but over 30 of them. Kitty held the front lines, so that way we can maintain a sense of strategy. By weakening those, he could take out three so people can maneuver safely to either side. We don’t want to be overrun. The battle went well, but sadly Sandy’s body is not moving. I don’t know whether she is dead or alive, but I had no choice but to grab her body. And carry her to safety. We did find a lot of magical items though which we could hopefully sell. This has been one hell of a day thus far and one merry Christmas.

The city of graves

Today we continued on our voyage to the dungeon known as rappan athuk, as we were walking I didn’t notice a tiger hidden nearby which assaulted me, and knocked me unconsious. After I had awoken to Big Red’s face, I decided that she is my new favorite healer. I looked around, and saw Izzy torn to bits and ribbons. I think we found all of his body parts. Sadly, Katrina despite this man killing beast laying unconsious and bound, she wanted to let the beast live. to decrease it’s life expectancy, Balmothere decided to trim it’s nails and all but one fang. The wizard, Dracovias, wanted to slay the beast nonetheless, and they argued for a few hours. I wanted to slice it’s throat, but alas. that’s the nature of the beyast. A druid showed up, and then eventually a winged person with a blinding light appeared. My poor useless beady eyes. He appeared, and told us all “don’t we have something better to be doing” as he revived the fallen tiger, and it scurried off. We ventured on wards, and as we were coming down a hill, we saw a dwarven monk being chased by a group of Kobold’s which was hilarious. WE walked around and noticed several graves of famous people, but none that worshipped Hecate. We found a nice statue, but I feel there maybe something important left behind. This area has 3 mauseleums, one of which we decided to enter. It had green stone, and appeared to not be magical. Green and Stone should never mix unless it is Jade, or something shiny like an emerald. As we tried to enter, Jadex, the druid tried to beat down the door, and created only more work for me. I decided to bring out my trusty thieves tools, and show him how it’s done. We looked in the area, and found that the coffins were not sealed, but for how long we may never know. As I was investigating the main coffin, we were attacked by skeletons, wearing armor and shield. I was worried something scarier would come out from this coffin, but fortunately nothing had. We did find something very discomforting though outside, outside it had a grave stone already made, as well as the grave. It read “Katrina”

On the Road

Over the course of the last week, many attempts were performed to rid our party of the our various diseases. The most potent being “Pestilence.” A disease that has taken it’s toll on some members of our Party. It took us a few days as well as a significant donation on our part to the local clergy to heal us. During this time, Balmothere, got his chainshirt enchanted to a plus 1, and I myself donated 1081 gp into my raise dead just in case I suffer from an untimely death. The next few weeks we expect to be rough so we purchased a donkey, with a pack saddle, and 2 weeks worth of rations.

We are finally on the road, and nothing excited has happened. I will write down when anything does happen. Day 2, and nothing happened. Day 3, we had some visitors from some pretty pathetic thieves. one magic missle knocked one fully unconsious, will continue to work on the contract so this doesn’t happen. Day 4, boring. Day 5, we just had an encounter with the local guardsman. Evidently it is illegal to travel on this road. They call it the king’s road, although I don’t see any signs that says “No trespassing.” The paladin talked some sense into them. We are closer to rappan athuk, and closer to the treasure that I seek.


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